Hamster Kombat is a TON ecosystem game of Tap to Earn that simulates the role of a cryptocurrency exchange CEO. Players collect game points by clicking on the hamster on the screen. At the same time, Hamster Kombat provides multiple ways for players to obtain rewards, and encourages players to unlock more rewards through community interaction and cooperation, such as purchasing and synthesizing special cards, daily check-ins, following official social media accounts, and recommending friends, etc., which can earn extra points and increase the speed of point acquisition.
Hamster Kombat Token Economics
The total supply is 100, 000, 000, 000 and the circulating supply at launch will be 64, 375, 000, 000 (64.38% of the total token supply).
60% of the total supply of tokens will be used for player rewards in the first season
15% of the tokens will be used for player rewards in the second season
3% of the tokens will be allocated to Binance Launchpool
4% of the tokens will be used for liquidity
8% of the tokens will be allocated to the team
4% of the tokens will be used for marketing
6% of the tokens will be used for cooperation and funding.
Information on the exchange on which Hamster Kombat is listed
OKX will hold a call auction for HMSTR from 11:00 am to 12:00 pm (UTC time) on September 26, 2024, and open HMSTR/USDT spot trading at 12:00 pm (UTC time) on the same day. In addition, the HMSTR pre-market contract will be settled at 3:00 pm (UTC time) on September 26, 2024.
Bitget will soon launch Hamster Kombat (HMSTR) in the Meme zone and TON zone. The deposit channel is now open, and the spot trading channel will be open on September 26.
Binance will list HMSTR at 12:00 (UTC) on September 26, 2024, and open HMSTR/USDT, HMSTR/BNB, HMSTR/FDUSD, HMSTR/TRY trading pairs. The seed tag will be applied to HMSTR.
Hamster Kombat Development Roadmap
Q3 2024 Hamster Season 2 will be launched;
Q4 2024 will release PWA payment service integration and release the first game developed outside Hamster, integrate advertising into store products, launch clans with deep integration of Season 2 mechanics, introduce RMT (real money transactions) in the game and fully integrate tokens into the game economy;
Q1 2025 Hamster 2.0 will host competitive team tournaments for the first time, expand the number of partner games and launch an internal NFT market for game items;
Q2 2025 Hamster will create UGC (user-generated content) related tools;
Q3 2025 will go beyond PWA and integrate with desktop games.